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Tag Archives: BEMCheckBox
XPlugins.iOS.BEMCheckBox v3.0.1 Released (.NET 6.0+ Support)!
I’m happy to announce that v3.0.1 of the XPlugins.iOS.BEMCheckBox has been released! This release updates XPlugins.iOS.BEMCheckBox so it can be used in .NET 6.0 and higher projects (e.g. net6.0-ios12). You can find the latest release on NuGet here. You can … Continue reading
Posted in Releases, Software Development
Tagged .NET, BEMCheckBox, ios, Release, xplugins.iOS.BEMCheckBox
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XPlugins.iOS.BEMCheckBox v2.0.0 Released!
I’m happy to announce that XPlugins.iOS.BEMCheckBox v2.0.0 has been released! This a wrapper for the BEMCheckBox which lets you create highly customizable, animated checkboxes for iOS. You can find the v2.0.0 NuGet package here. This release includes all the fixes … Continue reading
Posted in Releases, Software Development
Tagged .NET, BEMCheckBox, ios, Release, xamarin, xamarin ios .net native-binding, xplugins.iOS.BEMCheckBox
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BEMCheckBox v2.0.0 Released!
I’m happy to announce that BEMCheckBox v2.0.0 has been released! It is a open source library making it easy to create beautiful, highly customizable, animated checkboxes for iOS. You can find the install instructions here. This a forked release as … Continue reading
Posted in Releases, Software Development
Tagged BEMCheckBox, ios, Release, xplugins.iOS.BEMCheckBox
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XPlugins.iOS.BEMCheckBox 1.4.3 Released
I’m happy to announce the release of XPlugins.iOS.BEMCheckBox 1.4.3. The main feature of this release is exposing the DidTapCheckBox event in the underlying BEMCheckBox. You can find a full list of issues fixed in this release here. The easiest way to … Continue reading
Posted in Software Development
Tagged BEMCheckBox, xamarin, xamarin ios .net native-binding, xplugins, xplugins.iOS.BEMCheckBox
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Notes on Fixing Incomplete Bitcode Error in TeamCity Automated Objective-c Builds
Notes I took while trying to fix the Incomplete Bitcode error in submission bug. Not sure if it’s fixed yet as I haven’t tried submitting an app to the App Store yet. Hopefully someone else will try it and confirm it’s fixed. … Continue reading
Posted in Notes, Software Development
Tagged BEMCheckBox, TeamCity, xamarin, xamarin ios .net native-binding, xplugins
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Today I Learned How to Automate Objective-c Builds in TeamCity
Several months ago I discussed how to manually build an objective-c project so it can be consumed by a Xamarin Binding Project. In this post I show how to automate the building of the objective-c project. In my case I need … Continue reading
Posted in Today I Learned
Tagged BEMCheckBox, TeamCity, xamarin, xamarin ios .net native-binding, xplugins
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Today I Learned How to Create a Xamarin iOS Binding for Objective-C Libraries – Part 4 The Actual Binding
This is the 4th and final part about incorporating an objective-c library in Xamarin. In my case I’m binding BEMCheckBox. In part 3 we used Sharpie to create a C# interface for the BEMCheckBox. In this post we will show … Continue reading
Posted in Code Examples, Software Development, Today I Learned
Tagged BEMCheckBox, C#, ios, native-binding, objective-c, xamarin
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Today I Learned How to Create a Xamarin iOS Binding for Objective-C Libraries – Part 3 Using Sharpie to Create Binding Interface
This is the 3rd part about using the BEMCheckBox, an Objective-C library, in Xamarin. Part 1 described how to compile the BEMCheckBox library using Xcode. Part 2 showed how to combine the multiple libraries we compiled from Part 1 into … Continue reading
Posted in Code Examples, Software Development, Today I Learned
Tagged BEMCheckBox, C#, ios, native-binding, objective-c, sharpie, xamarin
Comments Off on Today I Learned How to Create a Xamarin iOS Binding for Objective-C Libraries – Part 3 Using Sharpie to Create Binding Interface
Today I Learned How to Create a Xamarin iOS Binding for Objective-C Libraries – Part 2 Combining Libraries
This is part 2 of creating a iOS Binding for the Objective-C Library BEMCheckBox. In part 1 we compiled the Xcode project into two separate libraries. One for iphones (ARM architecture) and one for iOS simulators (x86/x64 architecture). In this … Continue reading
Posted in Code Examples, Software Development, Today I Learned
Tagged BEMCheckBox, ios, lipo, native-binding, xamarin
Comments Off on Today I Learned How to Create a Xamarin iOS Binding for Objective-C Libraries – Part 2 Combining Libraries
Today I Learned How to Create a Xamarin iOS Binding for Objective-C Libraries – Part 1 Compiling the Objective-C Library
There is no checkbox for Xamarin Forms applications. This is a problem because I wanted a checkbox in a application I’m working on. A switch wasn’t going to cut it. After a bit of research I found that Android had native … Continue reading
Posted in Code Examples, Software Development, Today I Learned
Tagged BEMCheckBox, ios, native-binding, xamarin, xcode
Comments Off on Today I Learned How to Create a Xamarin iOS Binding for Objective-C Libraries – Part 1 Compiling the Objective-C Library