Category Archives: Software Development

Today I Learned How to Create Custom NUnit Constraints – Part 1: Creating the Constraint

NUnit has has built in constraints for most the tests you will need to write so there is no need to create your own.  End of blog post. OK, that was a bad joke.  The first step in creating a … Continue reading

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Today I Learned How to Run NUnit Tests for a .NET Core Project in TeamCity

In TeamCity you can’t use the usual NUnit Runner to run .NET Core unit tests.  At least I couldn’t get it to work.  I’m sure this will be fixed in the future but for now the below works for me.  … Continue reading

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Notes: Upgrade NUnit.Xamarin to NUnit 3.8.1

The notes I took when trying to upgrade the NUnit Xamarin project to NUnit 3.8.1.  The reason I did this was to fix issue #87.  When I try to us NUnit Xamarin on another project it fails with the following … Continue reading

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Today I Learned How to Automate Objective-c Builds in TeamCity

Several months ago I discussed how to manually build an objective-c project so it can be consumed by a Xamarin Binding Project.  In this post I show how to automate the building of the objective-c project.  In my case I need … Continue reading

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Today I Learned How to Install a TeamCity Build Agent on a Mac

When I was first figuring out how to port the BEMCheckBox to Xamarin I built the framework manually.  This is obviously not a good long term solution so I set about figuring out how to automate the build.  The first … Continue reading

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Today I Learned How to Create a Xamarin iOS Binding for Objective-C Libraries – Part 4 The Actual Binding

This is the 4th and final part about incorporating an objective-c library in Xamarin.  In my case I’m binding BEMCheckBox.  In part 3 we used Sharpie to create a C# interface for the BEMCheckBox.  In this post we will show … Continue reading

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Today I Learned How to Create a Xamarin iOS Binding for Objective-C Libraries – Part 3 Using Sharpie to Create Binding Interface

This is the 3rd part about using the BEMCheckBox, an Objective-C library, in Xamarin.  Part 1 described how to compile the BEMCheckBox library using Xcode.  Part 2 showed how to combine the multiple libraries we compiled from Part 1 into … Continue reading

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Today I Learned How to Create a Xamarin iOS Binding for Objective-C Libraries – Part 2 Combining Libraries

This is part 2 of creating a iOS Binding for the Objective-C Library BEMCheckBox.  In part 1 we compiled the Xcode project into two separate libraries.  One for iphones (ARM architecture) and one for iOS simulators (x86/x64 architecture). In this … Continue reading

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Today I Learned How to Create a Xamarin iOS Binding for Objective-C Libraries – Part 1 Compiling the Objective-C Library

There is no checkbox for Xamarin Forms applications.  This is a problem because I wanted a checkbox in a application I’m working on.  A switch wasn’t going to cut it. After a bit of research I found that Android had native … Continue reading

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Today I Learned How to Handle Local Notifications in Xamarin on Android

In my previous example I detailed how to schedule notifications in Xamarin on Android but didn’t show the Xamarin Forms application reacting to that specific notification.  Let’s fix that. First override the OnNewIntent method in the MainActivity.  We override this method so notifications will … Continue reading

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