Tag Archives: TeamCity

Today I Learned How to Fix Illegal Characters in Path Error with TeamCity and RealmDB

When building a Xamarin application one step is to build the Android APK file.  This is a MsBuild step in TeamCity that looks like: This step generates the following error: Notice the “*Undefined*Tools” in the directory path.  To fix this … Continue reading

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Notes on Fixing Incomplete Bitcode Error in TeamCity Automated Objective-c Builds

Notes I took while trying to fix the Incomplete Bitcode error in submission bug.  Not sure if it’s fixed yet as I haven’t tried submitting an app to the App Store yet.  Hopefully someone else will try it and confirm it’s fixed. … Continue reading

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Today I Learned How to Run NUnit Tests for a .NET Core Project in TeamCity

In TeamCity you can’t use the usual NUnit Runner to run .NET Core unit tests.  At least I couldn’t get it to work.  I’m sure this will be fixed in the future but for now the below works for me.  … Continue reading

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Today I Learned How to Automate Objective-c Builds in TeamCity

Several months ago I discussed how to manually build an objective-c project so it can be consumed by a Xamarin Binding Project.  In this post I show how to automate the building of the objective-c project.  In my case I need … Continue reading

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Today I Learned How to Install a TeamCity Build Agent on a Mac

When I was first figuring out how to port the BEMCheckBox to Xamarin I built the framework manually.  This is obviously not a good long term solution so I set about figuring out how to automate the build.  The first … Continue reading

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Fixing MSBuild not Exiting

After upgrading to Visual Studio Xamarin 4.1 from 4.0 our TeamCity build suddenly stopped working.  Actually it was working but won’t stop working.  The build would get hang after rebuilding out solution to create the IPA file. The step in question … Continue reading

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