Tag Archives: BEMCheckBox

BEMCheckBox v2.1.0 Released!

I’m pleased to announce that v2.1.0 of the BEMCheckBox has been released! This release adds basic accessibility support and updates the minimum iOS version from 12 to 18. More details can be found in the release notes. BEMCheckBox makes it … Continue reading

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XPlugins.iOS.BEMCheckBox v3.0.1 Released (.NET 6.0+ Support)!

I’m happy to announce that v3.0.1 of the XPlugins.iOS.BEMCheckBox has been released! This release updates XPlugins.iOS.BEMCheckBox so it can be used in .NET 6.0 and higher projects (e.g. net6.0-ios12). You can find the latest release on NuGet here. You can … Continue reading

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XPlugins.iOS.BEMCheckBox v2.0.0 Released!

I’m happy to announce that XPlugins.iOS.BEMCheckBox v2.0.0 has been released! This a wrapper for the BEMCheckBox which lets you create highly customizable, animated checkboxes for iOS. You can find the v2.0.0 NuGet package here. This release includes all the fixes … Continue reading

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BEMCheckBox v2.0.0 Released!

I’m happy to announce that BEMCheckBox v2.0.0 has been released! It is a open source library making it easy to create beautiful, highly customizable, animated checkboxes for iOS. You can find the install instructions here. This a forked release as … Continue reading

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XPlugins.iOS.BEMCheckBox 1.4.3 Released

I’m happy to announce the release of XPlugins.iOS.BEMCheckBox 1.4.3.  The main feature of this release is exposing the DidTapCheckBox event in the underlying BEMCheckBox.  You can find a full list of issues fixed in this release here. The easiest way to … Continue reading

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Notes on Fixing Incomplete Bitcode Error in TeamCity Automated Objective-c Builds

Notes I took while trying to fix the Incomplete Bitcode error in submission bug.  Not sure if it’s fixed yet as I haven’t tried submitting an app to the App Store yet.  Hopefully someone else will try it and confirm it’s fixed. … Continue reading

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Today I Learned How to Automate Objective-c Builds in TeamCity

Several months ago I discussed how to manually build an objective-c project so it can be consumed by a Xamarin Binding Project.  In this post I show how to automate the building of the objective-c project.  In my case I need … Continue reading

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Today I Learned How to Create a Xamarin iOS Binding for Objective-C Libraries – Part 4 The Actual Binding

This is the 4th and final part about incorporating an objective-c library in Xamarin.  In my case I’m binding BEMCheckBox.  In part 3 we used Sharpie to create a C# interface for the BEMCheckBox.  In this post we will show … Continue reading

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Today I Learned How to Create a Xamarin iOS Binding for Objective-C Libraries – Part 3 Using Sharpie to Create Binding Interface

This is the 3rd part about using the BEMCheckBox, an Objective-C library, in Xamarin.  Part 1 described how to compile the BEMCheckBox library using Xcode.  Part 2 showed how to combine the multiple libraries we compiled from Part 1 into … Continue reading

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Today I Learned How to Create a Xamarin iOS Binding for Objective-C Libraries – Part 2 Combining Libraries

This is part 2 of creating a iOS Binding for the Objective-C Library BEMCheckBox.  In part 1 we compiled the Xcode project into two separate libraries.  One for iphones (ARM architecture) and one for iOS simulators (x86/x64 architecture). In this … Continue reading

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